After Effects Latest Update Contents
This blog is going to be about the latest update that Adobe has released for After Effects. It will contain an in-depth review of the new Content-aware fill tool, as well as all of the other useful things such as improvements to the expression editor, performance and video/audio import support enhancements. I will give a description of each individual part of the update and also providing a detailed account of the new Content-aware fill tool showing you how to use it and what it is useful for.
Perhaps the most exciting thing to happen to After Effects since they added the Cinema 4D cross over. After Effects has now become content aware! Similar to the way Photoshop is aware of nearby pixels after effects now have the same capability. This allows you to remove unwanted objects from footage, such as boom mics, distracting signs, and people. Powered by Adobe Sensei, Content-Aware Fill for video makes it easier to cleanly remove unwanted elements, saving hours that used to be spent erasing or replacing objects, sometimes frame by frame. This all sounds very complicated, but it is a very simple process that simply involves a basic rough mask and using the track motion tool in after effects. After effects will automatically remove and replace anything that you do not wish to be in the video. I have created a video demonstrating the power of the new update.
Expression Editor Improvements
The expression editor field in the Timeline panel now provides a full code editor interface. Navigate expressions visually with line numbers, matching brace highlighting and code folding. Customize your coding environment with syntax highlighting themes. Identify and fix problems with in-line error messages and matching brace highlighting. This makes creating expressions a lot easier than the old standard expression editor.
Preview your work quickly with hardware-accelerated previews using Metal, OpenCL and CUDA. Experience faster rendering times when applying GPU effects such as Roughen Edges. When working with Team Projects, work faster when using multiple assets between team members. This is particularly important for us as it speeds up the render time on the client project, especially ones that involve working with 4K footage.
Video and Audio Import Support Enhancements
After Effects introduces RED and Sony camera raw format support improvements and Hardware-accelerated HEVC decoding improvement for improved video and audio performance.
After Effects includes improved support for importing video files in the following camera raw formats:
- RED (.r3d) footage can now be debayered on the GPU when the project is set to use Mercury GPU Acceleration (Metal) on macOS. Previously, RED debayering was only functional for OpenCL and CUDA.
- Sony VENICE X-OCN (.mxf) footage recorded by VENICE cameras with the early 2019 firmware update can be imported.
After Effects introduces new Home screen and Home button preferences. The existing preferences related to scripting and expressions have been moved from the General preferences pane to the new Scripting & Expressions panel.