The Most Important Qualities Needed to Be A Motion Graphic Designer

Personality is key in not just the design role, but in life! If you do not have a positive, approachable personality then it is very difficult to get anywhere. In this blog I will describe the personality traits that I feel I portray and that make a good designer.

Confidence

I believe that confidence is one of the most important things in being a successful designer. You have to believe in yourself for people to believe in you. Confidence is like a smell that travels around with you as people know from a first interaction whether you are a confident person or not. There is no point meeting a client and them asking whether you can make something if you are not confident of your own abilities. They say that confidence overcomes fear and that a lack of confidence can lead to paralysis from fear.

Creative

It goes without saying that you have to be extremely creative to make a good motion graphics designer. I think you have to have a high-quality portfolio that sets you apart from the rest of the motion graphics artists and including a wide variety of techniques showing that you are adaptable to different kinds of situations. Creativity makes life infinitely interesting and fulfilling. It is a way of life that embraces originality and makes unique connections between seemingly disparate ideas. Creativity is about living life as a journey into seeing and communicating the extra-ordinariness of the simplest, most every day acts.

Team Player

Acting as part of a team builds character, teaches empathy and ultimately achieves goals. I feel I possess all of the listed characteristics and these, in turn, are key to a person’s personal success. That is because a group effort is proven as more effective than an individual effort. It is easy to run a small project on your own but to be part of a larger project you have to learn to work with other people as the most impressive feats are accomplished by groups of people, not individuals.

Energetic

This is mainly to do with our office at the moment, but I believe it to be transferable to any office that is full of creative young people. You have to be able to keep alert, stay on top of your game and be as productive as you possibly can. This is because it is a very competitive industry and the day moment you start slacking then there could be someone else who can come in and be better than you.

Patient

This is more tailored towards Motion Graphics Designers as opposed to any other form of designer bar VFX and editors. You have to be willing to be patient with your software. The software that we use is very GPU intensive and any plug-ins or apps open in the background are delegating RAM from what the software that you are using. Also, you have to be patient with rendering as it can take 24 hours to render a 3-second video sometimes so it is helpful to set up a render farm that allows you to keep working while it is rendering.

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